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Post by Dom Dunc on Aug 4, 2007 22:43:01 GMT -5
I got this game yesterday, and found a pretty cool glitch for it today, just so you know. I'll post it up later. Feel free to drop in any other Sands of Time glitches you know.
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Post by Dom Dunc on Aug 6, 2007 21:00:56 GMT -5
Oh, just found another one today. Not as big but still odd.
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Post by Dom Dunc on Aug 11, 2007 7:49:59 GMT -5
OK, here's the first one. uk.youtube.com/watch?v=O32nsbSvQ3YJust before the baths section of the game there is a large doorway you have to pass through boarded on either side by cliffs. By wall jumping between the endge of the door and the cliff you can end up on top of the door. Once there if you wall run to the right you will end up outside of the level. From here three things may happen, one you will be stuck in the falling animation until the prince dies, two you will simply fall out of the level into the void, or three very rarely you will be able to jump back into the level and look through the doorway into the void where there should be a tunnel.
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Post by Dom Dunc on Aug 11, 2007 8:29:03 GMT -5
And here's the other one: uk.youtube.com/watch?v=TTOyDXh08jMIn the warehouse section of the game, there is a puzzle that requires you to put two boxes on two switches to exit the room. If you get the first box and place it under where the second box will fall (you have to push it off a higher stack of boxes) and then remove the first box, the second will remain floating in the air! By moving one then the other it is possible to move the floating box all around the room. The cool thing you can do with this is it allows you to leave the room without tripping on of the normally required switches if you use the floating box to climb up to the door switch.
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Post by Glitchy on Aug 11, 2007 10:44:21 GMT -5
Nice finds. I have a feeling that we can expect many more.
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Post by Franklint on Aug 14, 2007 17:08:24 GMT -5
I agree. Awesome work Dom!
Cheers, Franklint
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